Áú¹®/´äº¯
ºê·£µåÀåÁ¡
ÀÎÁõ¼­
ÇÁ·Î±×·¥ º¸±â
¼ö°­½Åû/ºñ¿ëº¸±â
ƼÃĵ¿¿µ»ó
¿¬¼ö¼ö±â
Æ÷Åä°¶·¯¸®
¸ÞÀιè³Ê
  • Çпø¼Ò°³
  • À×±Û¸®½¬700ÇÁ·Î±×·¥
  • ¼ö°­½Åû/ºñ¿ë
  • ·¹º§Å×½ºÆ®
  • À¯Çп¬¼öÇÁ·Î±×·¥
  • À¯Çп¬¼öÁغñ/½Åû
  • Ä¿¹Â´ÏƼ
  • Ȩ > Ä¿¹Â´ÏƼ > Today's Issue
    °øÁö»çÇ×
    Áú¹® ¹× ´äº¯
    ¿¬¼öÈıâ/ÁøÇÐÈıâ
    Æ÷Åä°¶·¯¸®
    ¾îÇпø¸ð½À
    ¼ö¾÷µ¿¿µ»ó ¼±»ý´Ô¼Ò°³
    ºê·»Æ®±¹Á¦Çб³ ½Ç½Ã°£Á¤º¸
    ºñ±â³Ê¸¦ À§ÇÑ º¸Ä«ÀÇÀÌÇØ
    ¿øÀåÀÇ ÃÌö»ìÀÎ Ä®·³
    ÀαâÄÁÅÙÃ÷ TOP 10
    Today's Issue
    µ¿¿µ»ó ¼Ó ¿µ¾î
    ¼±»ý´Ôµ¿¿µ»ó°­ÀÇ
    Ä¿¹Â´ÏƼ
    °øÁö»çÇ×
    Áú¹®¹×´äº¯
    ¿¬¼öÈıâ/ÁøÇÐÈıâ
    Æ÷Åä°¶·¯¸®
    ¾îÇпø¸ð½À
    ¼ö¾÷µ¿¿µ»ó ¼±»ý´Ô¼Ò°³
    Á¹¾÷»ýµéÀÇ Á¶¾ð
    ºñ±â³Ê¸¦ À§ÇÑ º¸Ä«ÀÇÀÌÇØ
    ¿øÀåÀÇ ÃÌö»ìÀÎ Ä®·³
    ÀαâÄÁÅÙÃ÷ TOP 10
    ÷»è°Ô½ÃÆÇ
    ¼ö¾÷´ëº»°Ô½ÃÆÇ
    ¼±»ý´Ôµ¿¿µ»ó°­ÀÇ
     
    Today's Issue
    ¿µ¾î±³À°ÀÇ Á¤Á¡ À×±Û¸®½¬ 700ÀÔ´Ï´Ù.
    Today's Issue
    ¿µ¾î±³À°ÀÇ Á¤Á¡ À×±Û¸®½¬ 700ÀÔ´Ï´Ù.
     
    3D °ÔÀÓ ¸Ö¹Ì ¿øÀΰú ¹æÁö
    ÀÌ    ¸§     |     °ü¸®ÀÚ µî·ÏÀÏ     |     2025-01-06 Á¶    È¸     |     400
    ÀÌ    ¸§     |     °ü¸®ÀÚ Á¶    È¸     |     400
    µî·ÏÀÏ     |     2025-01-06

    3D games have become popular in recent years. However, it is easy to produce a symptom when playing games, called 3D discomfort or motion sickness.

    3D °ÔÀÓÀº ÃÖ±Ù ¸î ³â µ¿¾È Àα⸦ ¾ò°í ÀÖ½À´Ï´Ù. ±×·¯³ª °ÔÀÓÀ» ÇÒ ¶§ 3D ºÒÆíÇÔ ¶Ç´Â ¸Ö¹Ì¶ó°í ºÒ¸®´Â Áõ»óÀÌ »ý±â±â ½±½À´Ï´Ù. 

     

     

    Your brain knows you are sitting still, but the sensory input from watching the screen conflicts with that information and suggests movement. As a result, symptoms like nausea, dizziness, headaches, and other discomforts can occur.

    ³ú´Â ´ç½ÅÀÌ °¡¸¸È÷ ¾É¾Æ ÀÖ´Ù´Â °ÍÀ» ¾Ë°í ÀÖÁö¸¸, È­¸éÀ» º¸¸é¼­ ¹Þ´Â °¨°¢ ÀÔ·ÂÀÌ ±× Á¤º¸¿Í Ãæµ¹ÇÏ¸ç ¿òÁ÷ÀÓÀ» ¾Ï½ÃÇÕ´Ï´Ù. ±× °á°ú, ¸Þ½º²¨¿ò, Çö±âÁõ, µÎÅë ¹× ±âŸ ºÒÆíÇÑ Áõ»óÀÌ ³ªÅ¸³¯ ¼ö ÀÖ½À´Ï´Ù.

     



     

     

     

    Causes of Motion Sickness in 3D Games

    Visual-vestibular conflict: Your eyes see motion in the game, but your body is still, causing a mismatch between what you see and feel.

    Field of view (FOV): A wide or narrow FOV can distort visuals, increasing discomfort.

    Poor frame rate or lag: Irregular motion on screen can confuse your brain.

    Camera movement: Sudden or unnatural in-game camera movements can trigger nausea.

    3D °ÔÀÓ ¸Ö¹ÌÀÇ ¿øÀÎ

    ½Ã°¢-ÀüÁ¤±â°ü Ãæµ¹: °ÔÀÓ È­¸é¿¡¼­ ¿òÁ÷ÀÓÀÌ º¸ÀÌÁö¸¸ ¸öÀº Á¤Áö »óÅÂÀ̱⠶§¹®¿¡, º¸´Â °Í°ú ´À³¢´Â °Í °£¿¡ ºÒÀÏÄ¡°¡ ¹ß»ýÇÕ´Ï´Ù.

    ½Ã¾ß°¢(FOV): ³Ê¹« ³Ð°Å³ª Á¼Àº ½Ã¾ß°¢Àº ¿Ö°îÀ» À¯¹ßÇÏ¿© ºÒÆíÇÔÀ» Áõ°¡½Ãų ¼ö ÀÖ½À´Ï´Ù.

    ³·Àº ÇÁ·¹ÀÓ ¼Óµµ ¶Ç´Â ·º: È­¸éÀÇ ºÒ±ÔÄ¢ÇÑ ¿òÁ÷ÀÓÀÌ ³ú¸¦ È¥¶õ½º·´°Ô ÇÕ´Ï´Ù.

    Ä«¸Þ¶ó ¿òÁ÷ÀÓ: °©ÀÛ½º·´°Å³ª ºÎÀÚ¿¬½º·¯¿î °ÔÀÓ ³» Ä«¸Þ¶ó ¿òÁ÷ÀÓÀÌ ¸Ö¹Ì¸¦ À¯¹ßÇÒ ¼ö ÀÖ½À´Ï´Ù.

     

     

    How to Prevent Motion Sickness in 3D Games

    It's a good idea to turn off screen shake in addition to motion blur.

    To reduce the intensity of screen movement, you can not only lower the mouse sensitivity but also widen the field of view (FOV).

    Increasing your monitor's refresh rate is another effective option.

    Since individual preferences vary, there's no universal solution, so trying different methods is highly recommended!

    ¸ð¼Ç ºí·¯ ¿Ü¿¡µµ È­¸é Èçµé¸²À» ²ô´Â °ÍÀÌ ÁÁ½À´Ï´Ù.

    È­¸é ¿òÁ÷ÀÓÀÇ °­µµ¸¦ ÁÙÀ̱â À§ÇØ ¸¶¿ì½º °¨µµ¸¦ ³·Ãß´Â ¹æ¹ý»Ó¸¸ ¾Æ´Ï¶ó ½Ã¾ß°¢(FOV)À» ³ÐÈ÷´Â ¹æ¹ýµµ °¡´ÉÇÕ´Ï´Ù.

    ¸ð´ÏÅÍÀÇ ÁÖ»çÀ²À» ³ôÀÌ´Â °Íµµ È¿°úÀûÀÎ ¼±ÅÃÀÔ´Ï´Ù.

    »ç¶÷¸¶´Ù ¼±È£°¡ ´Ù¸£±â ¶§¹®¿¡ º¸ÆíÀûÀÎ ÇØ°áÃ¥Àº ¾øÀ¸´Ï ´Ù¾çÇÑ ¹æ¹ýÀ» ½ÃµµÇغ¸´Â °ÍÀ» °­·ÂÈ÷ ÃßõÇÕ´Ï´Ù!

     

     

     

     



     
    [1][2][3][4][5][6][7][8][9][10]